morph 0.1.0
Asynchronous bridge between GUI thread and business models
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morph::ui::QueueingDispatcher Member List

This is the complete list of members for morph::ui::QueueingDispatcher, including all inherited members.

bind(std::string const &typeId, bridge::BindSharing sharing, std::string const &instanceKey) overridemorph::ui::QueueingDispatcherinlinevirtual
Dispatcher()=default (defined in morph::ui::Dispatcher)morph::ui::Dispatcher
Dispatcher(Dispatcher const &)=delete (defined in morph::ui::Dispatcher)morph::ui::Dispatcher
Dispatcher(Dispatcher &&)=delete (defined in morph::ui::Dispatcher)morph::ui::Dispatcher
held() const noexceptmorph::ui::QueueingDispatcherinline
operator=(Dispatcher const &)=delete (defined in morph::ui::Dispatcher)morph::ui::Dispatcher
operator=(Dispatcher &&)=delete (defined in morph::ui::Dispatcher)morph::ui::Dispatcher
QueueingDispatcher(Dispatcher &inner, exec::IExecutor *owner)morph::ui::QueueingDispatcherinline
replay()morph::ui::QueueingDispatcherinline
setOnHeld(std::function< void(std::size_t)> observer)morph::ui::QueueingDispatcherinline
~Dispatcher()=default (defined in morph::ui::Dispatcher)morph::ui::Dispatchervirtual