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morph 0.1.0
Asynchronous bridge between GUI thread and business models
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A mounted screen a reload may remount. More...
#include <dev_reload.hpp>
Public Attributes | |
| std::string | screenId |
| The screen id it was mounted from. | |
| ScreenHandle * | handle = nullptr |
| Its handle, mounted by the host the reload is given. Borrowed for the call. | |
A mounted screen a reload may remount.
Definition at line 68 of file dev_reload.hpp.
| std::string morph::ui::MountedScreen::screenId |
The screen id it was mounted from.
Definition at line 70 of file dev_reload.hpp.
| ScreenHandle* morph::ui::MountedScreen::handle = nullptr |
Its handle, mounted by the host the reload is given. Borrowed for the call.
Definition at line 72 of file dev_reload.hpp.