morph 0.1.0
Asynchronous bridge between GUI thread and business models
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scope.hpp File Reference

morph::reactive::Scope: owns reactive nodes and objects, and destroys them in reverse. More...

#include <cstddef>
#include <memory>
#include <type_traits>
#include <utility>
#include <vector>
#include "../attributes.hpp"
#include "runtime.hpp"
#include "signal.hpp"

Go to the source code of this file.

Classes

class  morph::reactive::Scope
 Owns effects, computeds and adopted objects; destroys them in reverse creation order. More...

Detailed Description

morph::reactive::Scope: owns reactive nodes and objects, and destroys them in reverse.

Specified in docs/spec/reactive/signals.md.

Definition in file scope.hpp.