morph 0.1.0
Asynchronous bridge between GUI thread and business models
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morph::ui::CallOptions Struct Reference

How one model call is sent. More...

#include <interpreter.hpp>

Public Attributes

bool evaluate = false
 Ask the server to evaluate the action's body instead of executing it (spec 5 §7, ui-evaluate).
bool queueOffline = false
 The mutation declares "offline": "queue": a dispatcher with an offline queue holds a call that cannot reach the server and settles the completion when the replay settles.

Detailed Description

How one model call is sent.

Definition at line 66 of file interpreter.hpp.

Member Data Documentation

◆ evaluate

bool morph::ui::CallOptions::evaluate = false

Ask the server to evaluate the action's body instead of executing it (spec 5 §7, ui-evaluate).

Definition at line 68 of file interpreter.hpp.

◆ queueOffline

bool morph::ui::CallOptions::queueOffline = false

The mutation declares "offline": "queue": a dispatcher with an offline queue holds a call that cannot reach the server and settles the completion when the replay settles.

Definition at line 71 of file interpreter.hpp.


The documentation for this struct was generated from the following file: